Nestled amid the rich urban landscape of one of the Pacific Northwest's largest cities is a broiling hotbed of secret, and not so secret, societies. Forgotten by time, written off as myth, the supernatural beings of yore are very much real and making a come-back. Why to Seattle, no one is certain. One thing, however, is. The supernaturals are rising and what that spells for the mortal world is anyone's guess.
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Moonstruck is set in modern day Seattle, Washington. Time is run on a 1:1 basis - meaning whatever month it is in the real world, that is the active month in play for the site.
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The Wild Hunt
Runs to June 30th
It has been revealed that it is a Lamia that has been spelling numerous adults and even more children into strange coma-like states and, subsequently, feeding off of their life forces. The Council was fully aware of the Lamia being let loose upon Seattle's innocents and yet did not move to call for her eradication until she did the unthinkable - she broke her oath and took as a victim a young Unicorn. Pushed by the breaking of a spoken oath, the Council and the Grey Lords at last are choosing to act.
Never ones to do things quietly when they can make a statement, the Grey Lords have cast a geas upon all those willing and susceptible to the idea of fighting and potentially dying for the victims still under the Lamia's curse. Shortly after midnight of May 14th, all whom the geas sought awoke fitfully with only one goal in mind - kill the beast. With only an internal compass of where guiding them, and a Lamia aware that she is being hunted, the horde now ascends under the horns of the Wild Hunt. Now it is a matter of what way the cards fall - will they succeed in releasing their loved ones from the Lamia's spell by killing her, or with the hot blood of countless supernaturals on the hunt clash into one frenzied free-for-all?